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Main » Files

Total entries in catalog: 36
Shown entries: 11-20
Pages: « 1 2 3 4 »

convert maya files into different version
Plugins | Views: 958 | Downloads: 0 | Added by: kailasweb | Date: 2011-06-28 | Comments (0)

Render Ready 2010 Demo 1 For Windows and mac osX
(Render Ready is a modular approach to creating buildings.)
Please Email me any bugs or feature requests at brian@bk3d.com
http://www.bk3d.com/Scripts/Mel/RenderReady/Render_Ready.htm

This Demo
1. only contains 1 module set
2. Has a stripped down version of the City Builder.  You cannot Create Windows, Trims, Roofs.  It will only create a low res version of the Square Style Building.
3. There are no bonus tools included
4. Does not create starter modules

If you would like to purchase the Full Version of Render Ready you can buy it here on Creative Crash:
https://www.creativecrash.com/maya/marketplace/scripts-plugins/utility-external/misc/c/render-ready-and-city-builder--2
Plugins | Views: 736 | Downloads: 0 | Added by: kailasweb | Date: 2011-06-27 | Comments (1)

Description:
--------------------------------------------------------

This script add in the standard duplicate options:

- duplicate total transform:
duplicate a single DAG object on a 1, 2 or 3 dimensional array with the 3 simple space description: "cubic", "cylindrical" and "spherical".

- duplicate along nurbs curves:
duplicate a single DAG object on a ensemble of selected nurbs curves.

- duplicate along nurbs surfaces:
duplicate a single DAG object on a ensemble of selected nurbs surfaces.

Plugins | Views: 1213 | Downloads: 0 | Added by: kailasweb | Date: 2011-06-27 | Comments (0)

Adds geographical location, time and date features to the physical sky in mentalray and calculates daylight angle.

Replaces the faulty sun position calculation algorythm of SunLight v1.0 with a precise calculation, including annual changes of the ecliptical plane and athmospheric refraction. (Source for algorythm: http://de.wikipedia.org/wiki/Sonnenstand),

Adds support for z-Up systems and integrates it into the Mental Ray Physical Sun.

Site for geographical Co-Ordinates: http://www.bcca.org/misc/qiblih/latlong.html
OR use GoogleEarth.


Files:
geoSun1.1.1.mel ->the script
userSetup.mel -> sample file for autoload at maya startup (see below)
converter co-ordinates.xls -> excel sheet with a converter from degree to decimal coordinates

Usage comments:

- All coordinates in decimal degrees, North/East positive, South/West values negative.
(use the excel file included to convert standard degree-minute-second co-ordinates as used in google earth)
- Use "useHourValue" to animate daydime (decimal hours instead of hours:mins)
- Use "useDayValue" to animate the date (fload value for julian day instead of day/month)
- effective daytime and date actually used for the calculation are displayed in the attribute window.
Plugins | Views: 613 | Downloads: 0 | Added by: kailasweb | Date: 2011-06-27 | Comments (0)

3 source lighting 0.0.0 (maya script)

Plugins | Views: 609 | Downloads: 0 | Added by: kailasweb | Date: 2011-06-27 | Comments (0)

This is a camera rig for maya, used for layout and final moves.

Plugins | Views: 981 | Downloads: 0 | Added by: kailasweb | Date: 2011-06-27 | Comments (0)

Creates an explosion of a given size with lights, fluid effects smoke, optional particle shockwave, and optional particle sparks.
Plugins | Views: 586 | Downloads: 0 | Added by: kailasweb | Date: 2011-06-27 | Comments (1)


This is a Point Light Rig utility that generates a lighting setup with point lights constrained to particles that react to fields, and behave dynamically.

Think swarming fireflies with glow! :)

Update v0.1: Increased max number of lights to 1000.
Update v0.2: Fixed a bug in the duplication process to include input graph.

Plugins | Views: 637 | Downloads: 0 | Added by: kailasweb | Date: 2011-06-27 | Comments (1)

This script will create a locator tied to a selected CV on a dynamic (Hair) curve, which can then drive geometry via either parenting or constraints. This works in a similar fashion to the "Make Boats" command native to Fluid Effects. To use, put the file in your scripts folder, use the rehash command (if using the script for the first time), then select a CV on the current position curve of a dynamic (Hair) curve, and run the script. A locator will be created that will ride the curve as it animat
Plugins | Views: 686 | Downloads: 0 | Added by: kailasweb | Date: 2011-06-27 | Comments (0)

feature: fast calculation, 4 kinds of dynamic effect

install: unzip & read README.TXT first

Plugins | Views: 635 | Downloads: 0 | Added by: kailasweb | Date: 2011-06-27 | Comments (1)